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Trapdoor ™: Racer Nation

Nostalgiafolio:
Racer Nation was a prototype game that I worked on as an art director and concept artist before Trapdoor closed its doors (2012). It was made for mobile/web/Ipad platforms and had a retro-Sci-Fi asynchronous arcade-racing gameplay with very tight controls, stunts and flames... it was also super addictive!

Custom shop...

Custom shop...

The workshop menu in which you could have customized your cars...

The workshop menu in which you could have customized your cars...

Our prototype car was inspired by the classic Honda F1 RA300...

Our prototype car was inspired by the classic Honda F1 RA300...

Main car directly inspired by the classic Cobra and some textures and logos I did for the models...

Main car directly inspired by the classic Cobra and some textures and logos I did for the models...

Nation or daredevil pilots...

Nation or daredevil pilots...

Concept art and textures I have done for some of the helmets...

Concept art and textures I have done for some of the helmets...

Screenshots of the game and the different tracks available...

Screenshots of the game and the different tracks available...

The whole premise was to make a racing game with an attitude, inspired by the F1 Grand Prix of the 60's. This poster was an homage to Hanns Lohrers amazing graphic design work for Porsche...

The whole premise was to make a racing game with an attitude, inspired by the F1 Grand Prix of the 60's. This poster was an homage to Hanns Lohrers amazing graphic design work for Porsche...